This is a pretty broad question, but the answer is absolutely yes. The most obvious answer is Unreal Engine, and Notch also comes to mind (https://www.notch.one), but there are plenty of others. Anything that can draw in real time and accepts some kind of control data as input is a candidate. You could use something like Jitter in Ableton Live. Isadora (https://troikatronix.com) is good for a lot of this too. I’m…
Source:
over 1 year ago
You could send the video out to something like Isadora (https://troikatronix.com/) and put a Video Delay on it, then send it back into OBSNinja.
Source:
over 1 year ago
I tend to use Isadora for generative media, but it can have somewhat of a learning curve.
Source:
over 1 year ago
Absolutely, there’s a couple of options available if you want to try to replicate video mixers functionality on software based live video environments. The most notable would be something like Resolume (https://resolume.com/) which is already very popular amongst vj artists and video synthesis enthusiasts as it was designed with easy integration of midi and sound reactivity in mind. There’s also a bunch of more…
Source:
over 2 years ago
My go-to for everything theatre is Troikatronix’s Isadora, which is simple to learn for small events and scales all the way up to 16-screen complex projection mapping. It can play almost anything, forward and backward, at any speed, and from any point. https://troikatronix.com.
Source:
about 3 years ago