Realistic Simulation
Space Engine offers a highly realistic simulation of the universe, including accurate representations of planets, stars, moons, and other celestial bodies. Its detailed graphics and scientific accuracy make it a valuable tool for educational and exploratory purposes.
Exploration and Discovery
The software allows users to freely explore an expansive, procedurally generated universe. Users can discover new exoplanets, star systems, galaxies, and more, making it an exciting tool for space enthusiasts.
VR Support
Space Engine includes support for virtual reality devices, offering an immersive experience that lets users feel as though they are actually traveling through space.
Modding Community
Space Engine has a strong and active modding community, which adds new features, textures, and content to the base software. This extends its functionality and keeps the experience fresh and engaging.
Educational Tool
Thanks to its scientific accuracy, Space Engine is used as an educational tool to teach astronomy and cosmology. It allows educators to illustrate complex concepts in a visually intuitive way.
Https://spaceengine.org/ , though it’s partially fictional if I recall correctly.
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3 months ago
I mean, there are plenty of good deep sky images out there. Try looking at the New General Catalogue (NGC) objects for something that strikes your fancy. Alternatively, you could cruise around in Space Engine and bookmark an interesting galaxy to get screenshots from multiple angles, which is what I usually do. (SE is available on Steam for a reasonable price.).
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about 1 year ago
Computer says yes: https://gravitysimulator.org/ https://spaceengine.org/ Once the mass, velocity, heading of an object is known it becomes easier to track and fine tune parameters meaning time of intersect with earth can be calculated which gives orientation of planet and entry attitude. An exact street addres | sub metre grid reference is a big ask, but the “line of breakup” arcing across a narrow slice of the…
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about 1 year ago
Space Engine[1] is another popular one [1] https://spaceengine.org/.
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over 1 year ago
This is a bit of a tall order. There are none that I know of; most folks I know who do galaxy maps either make them by hand with their digital paint tools of choice, or utilize the procedurally-generated ones from Space Engine. Up until recently SE had a free (old) version available on the site; you should still be able to find a mirror of it somewhere but I don’t know of one personally. Otherwise, SE is available…
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over 1 year ago
Numbers as overwhelming as these are meaningless to our little minds. Then, do yourself a favor. Download Space Engine and see for yourself what it’s like to visually behold the mindblowing immensity we are talking about. Now, take into account Multiverses, and consider the possibility that all those Universes may be fractal-like with n-infinite dimensions. Contemplate that we probably know absolutely nothing…
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over 1 year ago
You should check out https://spaceengine.org then.
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over 1 year ago
In general, I’m looking for free, commercial use planetarium software that is not bounded to Earth. Stellarium, for example is completely bounded to Earth and you cannot travel through the solar system, our galaxy, or anywhere else in the mapped universe. I would like to find something that has that capability. The only thing I have found that fits this description is SpaceEngine, and while I already have the full…
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over 1 year ago
Space Engine primarily uses the Hipparcos catalog, that’s where I would start.
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over 1 year ago
I tested this using SpaceEngine, which simulates a globe, and I could see a 300ft tall object from 20 miles away. Long range observations do not prove that it’s flat. You can perform this for yourself, download at https://spaceengine.org.
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over 1 year ago
SpaceEngine is better for this type of stuff, if you’re planning on using it for disproving flerfs.
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over 1 year ago
I’m fond of Space Engine, a simulator that tries to generate realistic views from anywhere in the universe you might want to put a camera. The screenshots I generate from there actually make great fodder for Stable Diffusion’s img2img process. Makes for a nice blend of realism and artistry.
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over 1 year ago
It’s on steam, if you have steam https://spaceengine.org/.
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over 1 year ago
Good way to settle this is to open Space Engine, https://spaceengine.org/ Take a procedurally generated moon, and blur it down. Then take a picture of the screen at the appropriate distance and zoom. Does it re-create our moon where the alien moon should be? Does it enhance craters, but in the same places as the craters on the screen? Or will it do nothing if it doesn’t recognize Earth’s moon?
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over 1 year ago
If you’d like to get a good feel for what the sky on a tide-locked planet might really be like, I recommend Space Engine. It does a good job of showing the scale of the cosmos, you might be surprised at how the tiny solar systems around red dwarfs look from planetary surfaces inside them. The other planets pass so close by that you can see their discs and phases as if they were moons. There would definitely not be…
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over 1 year ago
Sounds like you’re looking for Space Engine. It’s a simulation of the entire known universe with and a few fictional things thrown in.
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over 1 year ago
I cant find a good working link for Space engine. If you have a working link please drop it for me.
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over 1 year ago
If it is for educational purposes you can have a look at https://spaceengine.org/. Its more realistic and allows you to travel around the milky way.
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over 1 year ago
I know right? OP stated it’s actually from Space Engine, an interactive 3D planetarium and astronomy software.
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over 1 year ago
Check out SpaceEngine, a super impressive universe simulator that not enough people know about. I made this post years ago, where I speculated in the comments about what it would be like for sentient life to evolve inside a star cluster.
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over 1 year ago
Space Engine
If you’re designing a planetary system, this is your one stop for everything.
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over 1 year ago