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Company Overview

iOS beta testing on the fly.

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Features & Specs

  • Ease of Distribution

    TestFlight simplifies the process of distributing beta versions of your app to testers. You can easily invite testers via email, or they can join via a public link.

  • Integrated with Apple Ecosystem

    As part of the Apple Developer ecosystem, TestFlight seamlessly integrates with Xcode and other Apple tools, making it easier to manage builds and deploy across various Apple devices.

  • User Feedback Collection

    TestFlight allows testers to provide feedback directly through the app, which is consolidated and sent to your Apple Developer account, improving the feedback loop.

  • Crash Reporting

    Built-in crash reporting helps you gather detailed crash logs from testers, enabling quicker diagnosis and resolution of issues.

  • Automated Updates

    Testers receive notifications for automatic updates of new builds, ensuring that they are always testing the latest version.

  • Videos

    External Sources including reviews & comparisons

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    Social Recommendations


    • As an app developer, how do you get your initial users to test your app and give feedback?

      If you have an Apple Developer account use TestFlight.

      Source:
      over 1 year ago


    • React vs React Native: How Different Are They, Really?

      Also since it’s mobile, you can’t avoid manual testing completely, no matter how much you automate. Plan to allocate time for testing setup in each project, since TestFlight and Play Store configuration are non-trivial (especially the former). Once again, EAS makes this easier, so save yourself frustration and use it.

      – Source: dev.to
      /
      almost 2 years ago


    • Warframe iOS Closed Beta Announcement & FAQ

      More information about TestFlight can be found here: https://developer.apple.com/testflight/.

      Source:
      almost 2 years ago


    • Wow, they really ruined the Naga Ghost of War. What was even the point?

      Try this https://developer.apple.com/testflight/ and scroll down till it says “Download on the App Store”. I have IOS so it might be different just in case you have something else.

      Source:
      almost 2 years ago


    • Would this new language learning concept be useful to you?

      It’s a new concept of language learning app using 3D immersive scenes to help you retain much better and faster ! It’s still a prototype but I’m really curious to hear if it would be useful to some of you in this community. And if not, please let me know what kind of app you would want by answering the survey in the app (click on the home button) I want to hear your opinions to create something that will…

      Source:
      almost 2 years ago


    • New update to my free Ship Combat tool includes saving! (v5.0)

      You can generate an iOS build but virtually nobody will be able to install it. You pretty much have to use TestFlight for betas and the regular app store to distribute.

      Source:
      about 2 years ago


    • Can we build IOS apps using react native on non-apple hardware

      It’s something like the appstore for beta stage applications: https://developer.apple.com/testflight/.

      Source:
      about 2 years ago


    • Looking for Testers for iOS Fraction Steps App for teachers and learners

      We’re looking for early testers via TestFlight, especially for teachers or students/parents, but anyone welcome to test.

      Source:
      about 2 years ago


    • Easy way to push Beta Unity Mobile Game builds to Iphones w/o xcode?

      There’s also Firebase App Distribution – takes a little more setup than TestFlight, but your builds are available to testers immediately (each new version on TestFlight requires review, which can take up to 24 hrs).

      Source:
      about 2 years ago


    • Is it possible to export to Iphone without Xcode?

      The closest would be to have it as a registered app, but instead of publishing it, having your uses sign up as testers and install via TestFlight: https://developer.apple.com/testflight/.

      Source:
      over 2 years ago


    • Got tired of the crappy Steam mobile app so I’m making my own

      Not true, he can use a TestFlight beta to let up to 10,000 people try it without releasing it on the app store.

      Source:
      over 2 years ago


    • shout out to the youtube vanced creators, the new update is insanely good

      It’s all hacky from what I’ve seen. There’s nothing like the stability of AOSP-based ROMs such as LineageOS. On iOS, you need to “replenish” unofficial apps, ads/trackers are baked in forever, and users have no control over what base permissions an application has (network access especially).

      Source:
      over 2 years ago


    • How do I go from codemagic output to physical iOS device?

      The easiest way to distribute test builds for iOS is using TestFlight. Perhaps you can configure your CodeMagic setup in such a way that it will upload the app there.

      Source:
      over 2 years ago


    • Are there any good game platforms for distributing scientific experiments?

      As for mobile devices, both Google and Apple offer this functionality on their respective stores, on Google Play Console and TestFlight for iOS – from there you can upload your builds without requiring store approval and send it to a list of users that you choose. This will either update the app automatically with new releases or send an email to the participants depending on how you configure it.

      Source:
      almost 3 years ago


    • Best way to test apps on iOS/Android

      For iOS, I think your best bet is using TestFlight.

      Source:
      about 3 years ago


    • IOS working sooo smooth. No issues noticed yet

      And…Apple limits the amount of beta testers, as does Android. https://developer.apple.com/testflight/ So yes, it was limited to 10k users for this type of app.

      Source:
      about 3 years ago


    • SafeMoon Wallet Beta – A retrospective of red flags

      Again, complete bullshit. I have been involved in the process of launching a cross-platform app a handful of times. In each of those cases the Apple App Store approval process did not take more than 5 days max. But that is beside the point because you don’t have to go through the App Store to deliver an iOS beta. A few years back Apple acquired a company called TestFlight which allows you to deploy beta versions…

      Source:
      about 3 years ago


    • Upon the release of the Android SafeMoon Wallet Beta tomorrow, I would like to remind everyone how important it is to leave positive feedback in the Google Play/ Apple stores. New users will gravitate towards their platforms with the most positive feedback.

      In case you are wondering what TestFlight is: https://developer.apple.com/testflight/.

      Source:
      about 3 years ago


    • Wallet news question

      You do not need to go through the App Store to release an iOS beta.

      Source:
      about 3 years ago


    • Open beta, but only 10,000 people get access?

      Think this question must you then also ask apple, why they call it open beta. https://developer.apple.com/testflight
      Quote: Beta Testing Made Simple with TestFlight.

      Source:
      about 3 years ago


    • Don’t buy keys/bonds on iOS… 75% price increase

      Actually on iOS betas are limited to 10000 accounts. On Android closed betas can have up to 200 lists with 2000 accounts each (400k total). There are also the open betas that can be unlimited or limited to how many accounts the developer wants (at a minimum of 1000).

      Source:
      over 3 years ago

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